![]() ![]() For now (at the time this topic was written) it’s only a dictionary that contains 1 single key, the scale, wich is default to 1 if you don’t specify the second parameter (you don’t have to specify it anyways). Then there’s the settings, wich I will improve in the future. ![]() It takes 2 parameters, the first is the data, wich is only the OBJ file content (when you open an obj file, you see the content. Anyways, it just contains one function (for you to use, the rest are private functions) that’s called loadObj. An operator is a symbol for performing an operation or conditional evaluation. I made it for my plugin, but thought: “Why not share the source code here?” and now I am sharing it with you guys! You can get it from Github or requiring it using the Roblox Library, choose what you want. Well, I past the last 4-6 months on creating some script that allow you to load any OBJ model into the game.
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